Site Visitors:
126041
League Rules Print
Untitled Document

Rules During Play

Pitching / Batting
  • Each team will pitch to themselves, overhand.
  • Players will only get two (2) strikes before being called out.
  • All pitches thrown from the pitchers mound toward home plate are considered to be in the strike zone. There are no balls called.
  • Pitches hitting the ground prior to reaching home plate are still considered playable pitches.
  • A foul or tipped ball on the first pitch is considered a strike.
  • A foul or tipped ball on the second or any subsequent pitches is not considered a strike and the batter will get another pitch.
  • There is no limit to the number of foul or tipped balls during an at-bat.
  • Batters must take a full swing to count as foul or tipped ball.
  • A half or checked swing on the second pitch will result in the second strike (at the umpire's discretion).
Poison Rule

Since the pitcher does not field, balls that do not cross the infield base paths are subject to the poison rule.
Any batted ball coming to a complete stop inside the infield basepaths can be ruled POISON upon the following conditions:

  • The ball is not touched by any defensive player
  • The catcher does not cross home plate inside fair territory
  • A defensive player yells "POISON" once the ball has come to a complete stop

If the ball is touched by a defensive player or the catcher crosses home plate before POISON is ruled, the ball is considered a live ball.

  • Each batter is allowed 1 POISON per at-bat which will be counted the same as a foul or tipped ball.
  • The second POISON during the same at-bat will result in an automatic out.
Sliding / Interference

A runner going to second or third that is forced out must not block the defensive player from making a throw for a double play.

They are required to either slide, duck or move out of the basepath. If the runner intentionally or otherwise blocks the defensive player from making the throw, the batter will also be considered out (at the umpire's discretion).

The batter or runner must make an effort to not interfere with the defensive player's ability to catch a pop up. If the runner intentially or otherwise interferes with the defender (i.e. standing in the path, making contact with the fielder) the umpire may call both the runner and batter automatically out.

Steals / Lead Offs
  • There is no stealing or leading off. The runners must maintain contact with the base until the ball is hit.
5 Run Limit

Since teams pitch to themselves a run limit is imposed per inning.

A team is allowed a maximum 5 runs per inning, with the following exceptions.

  • A team that is behind by more than 5 runs going into the inning may score up to the number of runs necessary to tie the score.
  • If 4 runs have scored and runners are on base, a homerun will count all runs (this can lead to 8 runs with a grand slam).
  • If 4 runs have scored and runners are on base, if the ball is hit fair all runners may attempt to score.
    • The defensive team must either touch home plate with the ball to end the inning, or get the final out if there are already two outs.
    • Any runs scored prior to the defense touching home with the ball will count.

The run limit is only imposed for the first 8 innings. The run limit is removed for the 9th inning and both teams may continue to score until 3 outs are made.

Contact at Home Plate
  • Runners attempting to score may make reasonable contact with the catcher at home plate if the catcher is blocking the plate.
  • Contact is limited to running over or through the catcher. Punches, kicks or an intent to cause harm will result in the runner being called out and may result in further penalties at the leagues discretion. Play hard but clean.
  • In the interest of safety, be cautious when attempting to run over the catcher.
Not enough players

Teams that are unable to field 9 players may still play, however will be assessed a penalty as described below.

  • One (1) out will be assesed for each time the missing player would have come up to bat. This player would be batting in the 9th spot.
  • If the team is missing more than one player, a maximum of one (1) out will be assessed for all missing players.
    • If two players are missing, only 1 out will be assessed for both the 8th and 9th spots, not one out per spot.
  • This rule must be enforced by the umpires and cannot be overruled on the field by the managers or teams playing.
Rounding Bases
  • Runners must touch all bases in order for the run to count.
  • Players hitting a homerun must round all bases in order for their run to count
Helmets
  • For safety reasons, all pitchers must wear helmets.
  • "Really? But I look stupid with a helmet." - See Below

Homeruns / Fence Rule
  • Any ball striking the yellow plastic on the top of the fence in fair territory will count as a home-run regardless of whether the ball goes over the fence or lands inside the playing field.
  • The umpire will make the ruling based on the distinct sound made when the ball strikes the yellow plastic.
  • This ruling applies to balls striking the yellow portion of the fence in fair territory.

Management / Team Rules

Field Dimensions

290 feet down the Right Field line.
290 feet down the Left Field line.
310 feet to dead Center field.

Bases
  • Each team will be provided their own set of bases before the season starts.
  • The team that is the HOME TEAM for a particular game will provide their bases for that game.
Postponements

Each team is allowed a maximum of three (3) Postponements for the entire regular season.

  • Teams have until 11:59pm Saturday night prior to the game to request a postponement.
  • The manager requesting the postponement must contact the opposing team's manager to confirm
  • The manager requesting the postponement must also inform Mickey Patel
  • Postponement on the day of the game is not allowed and will result in a Forfeit

Each team is allowed one (1) postponement during each round of the playoffs.

  • If the team is scheduled for a double-header the postponement counts for the whole day and not for just one game.
  • No forfeit's will be assessed for postponing on a double-header game day.
Umpires / Umping

Umpires will be designated from teams not playing.

  • The home teams from the 7:00pm games will send (1) ump each for the 5:00pm game.
  • Both teams playing the 5:00pm game will send (2) umps each for the 7:00pm games.
    • Each 7:00pm game will have (2) umpires total.
    • Each 7:00pm game will have (1) ump from each team that played the 5:00pm game.
    • Check the main page or the game details for ump assignments.

The team designated to ump is responsible for having their players show up on time to umpire the game.

  • The umpire must show up prior to the 4th inning of the game they are to ump.
    • Failure to appear on time will result in a 5 run penalty in the umpire team's next game
    • The 5 run penalty will be applied at the beginning of the 9th inning of that game
  • First base umpire is responsible for calls at 1st base and Home Plate
  • Third base umpire is responsible for calls at 2nd base and 3rd base
  • Only the manager may dispute a call with the umpire
  • A manager may not ask an umpire to seek assistance from the other umpire in making a call. An umpire may ask the other umpire for assistance at their discretion
  • Umpire decisions are final
Playoff Eligibility
  • A player must have at least one (1) at bat in three separate games for their respective team to be eligible for the playoff roster for that team.
  • Players not on the playoff roster may not play in any playoff game in any capacity, including pitching.
Trade Deadline
  • The trade deadline for this season is April 21st, 2008.
  • After this date no player from an existing team roster may play for another team for the remainder of the 2008 regular season and playoffs.
  • This ruling applies to any player on any roster for any team from the start of the 2008 season until the trade deadline.
  • This ruling does not apply to players not listed on any roster from the start of the 2008 season until the trade deadline.
    (**See Playoff Eligibility for players not subject to trade deadline.)
MVP Voting
  • Each manager can submit up to two (2) players from their team for the league MVP ballot.
  • The manager and one (1) assistant manager from each team will vote for a player on the ballot who is not from their team.
  • Voting will take place near the end of the season prior to the first game of the playoffs.
Commissioner / Ombudsman
  • There is no commissioner for this league, and as such all league decisions will be by committee of team managers.
  • Mickey Patel will act as ombudsman for any disputes during the season

 

 

Site hosting by Teamopolis Inc. | Teams | Leagues | Sports Directory | Tools | Contact | Privacy | Terms and Conditions | Feedback | Help | Print